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AI Insights · Timothy · January 2022

Top 5 PVP Games in South America - Q4 2021 Performance

Discover the performance trends of the top 5 PVP games in South America during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 PVP Games in South America - Q4 2021 Performance

In the fourth quarter of 2021, the top 5 PVP games in South America showcased varied performance trends across metrics such as weekly downloads, revenue, and active users. This data comes from Sensor Tower, and more detailed insights can be found there.

Free Fire from Garena International I experienced a steady increase in weekly revenue, peaking at approximately $1.6M in the final week of December. Weekly downloads saw a notable decline from 3.1M in late September to around 1M in late November, before rebounding to 1.3M by the end of December. Active users started at 40.3M in late September, dipped to 31.4M in early December, and then rose to 34.1M by the end of the year.

Roblox from Roblox Corporation saw fluctuations in weekly revenue, peaking at $566K in the last week of December. Downloads ranged from a low of 574K in late November to a high of 1.2M in early October. Active users remained relatively stable, ranging from 23M to 25M throughout the quarter.

Subway Surfers by SYBO Games had a modest revenue performance, peaking at $4K in mid-October and late December. Weekly downloads increased steadily, starting at 434K in late September and reaching 744K by the end of December. Active users experienced a significant rise, beginning at 10.9M and peaking at 17.4M in late November, before settling at 16.6M by the end of the year.

Craftsman: Building Craft from StarGame12 did not generate any revenue but maintained a consistent download rate, with a peak of 723K in the last week of December. Active users showed a positive trend, starting at 5.2M in late September and increasing to 5.8M by the end of the year.

Clash Royale by Supercell saw a peak in weekly revenue at $400K in the week of December 20. Downloads rose significantly, peaking at 578K in early November. Active users saw substantial growth, starting at 13.9M in late September, peaking at 27M in late December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022